While working on my Sword & Sanity RPG I have been doing a lot of obsessive thinking about Dungeons & Dragons/Labyrinth Lord and why certain rules were designed the way they were. I have been going back and forth on whether or not I prefer a unified experience point table, or if I prefer having each class in the game have its own unique experience point table. I can find justification for both, and will probably include rules for each in the upcoming book. Or I may not. Time will tell.
I am curious to see what you guys think. I am only including a vote for one or the other, and not allowing a middle of the road choice on this particular poll. Please take a moment to cast your vote, and leave a comment if you feel strongly about your answer. Thanks!