The Summoning of a Dark Minion
Author: Selmenaric the Misshapened
Type: summoning
Effect: to call out to another plane of existence and invite a minor Outsider (1-4 Hit Dice) to serve as the sorcerer’s minion. If the sorcerer fails the required skill check against his Sorcery skill there is a 90% chance that the creature summoned will arrive hostile and attack the caster, or a 10% chance that the ritual will attract the attention of a more powerful Outsider. If the skill check is successful then the creature is summoned and under the control of the caster. What is summoned is determined by the game master.
Ritual Elements:
- Verbal: lengthy incantation found in The Codex
- Somatic: commanding arm and hand gestures made while standing within a protective magic circle.
- Material: protective magic circle drawn on the ritual chamber’s floor. This requires a stick of chalk that contains fire-stone powder. Specific runic symbols are drawn along the circle’s edge.
- Material: a triangle of evocation drawn on the ritual chamber’s floor. This triangle should point due east, and is drawn using the same chalk required for the protective circle.
- Location: prepared ritual chamber
- Time: ritual performed at midnight
Casting Time: 1 hour
Duration: the life of the summoned minion
Range: the ritual reaches out to another plane of existence. The summoned creature appears in the triangle of evocation.
Sorcery Skill Level: Sorcery at level 2
Sanity Cost: 3d6
Saving Throw: none
Possible Minions:
- Imp
- Blink Dog
- Small Elemental
- Homunculus
- Shadow
- Hellhound
2 comments:
That is a spectacular post. I really like the deep detail that you have gone into. I can almost see this text written on the treated skin of a mastodon and written in ink made from the blood of a black dragon, found in a scrollcase made from a demon's thighbone and sealed with the kiss of a lamia.
(sometimes my Clark Aston Smith adoration sticks out more than at other times)
Got to love Klarkash-Ton!!!
Thanks for the kind words.
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