DMs, are your monsters lacking that certain something that makes them more than just another rung in the ol’ XP ladder? Do you want your players to be wide-eyed with terror and whisper, “what the hell is that?”, when you introduce a new monster to the game? Then look no further! The newest offering from Blackdirge Publishing and Goodman Games allows you to harness the raving lunacy of H.P. Lovecraft’s tales of terror and the supernatural for your Fourth Edition Dungeons & Dragons game. That’s right; Critter Cache: Lovecraftian Bestiary brings the squishy, squamous goodness of Lovecraftian monsters to your game table.So dispense with the mundane kobolds, goblins, and orcs, and populate your next dungeon with elder things and shoggoths. Or, the next time your PCs set sail, have them bump into a slime-coated island covered with ancient ruins where giant, Cyclopean vaults just wait to be opened…Critter Cache: Lovecraftian Bestiary is 40 pages of new 4E material, and features over 30 of your favorite Lovecraftian critters, including everyone’s favorite, tentacular Great Old One:
- Color out of Space: Color out of Space
- Cthulhu: Cthulhu, Star Spawn of Cthulhu
- Dagon: Dagon
- Deep One: Deep One Hybrid, Deep One Hybrid Elder, Deep One Priest of Cthulhu, Deep One Raider, Deep One Leviathan
- Elder Thing: Elder Thing, Elder Thing Lifecrafter, Protoshoggoth
- Flying Polyp: Flying Polyp
- Ghoul, Lovecraftian: Ghoul Burrow King, Ghoul Coffin Cracker, Ghoul Grubber, Ghoul Gnawer
- Great Race of Yith: Yithian Lightning Guard, Yithian Mindshifter, Yithian Temporal Master
- Gug: Gug Priest of the Old Ones, Gug Sentry, Gug Slayer
- Mi-Go: Mi-Go Guard, Mi-Go Scout, Mi-Go Surgeon
- Nightgaunt: Nightgaunt, Nightgaunt Chosen of Nodens
- Shantak: Shantak
- Shoggoth: Greater Shoggoth, Shoggoth
--H.P.Lovecraft, "The Call of Cthulhu"
OLDER POSTS YOU SHOULD READ
- Sword & Sorcery, Sword & Planet, Sword & Sandal, and now… Sword & Sanity (Sword & Sanity Defined)
- Dark Corners of Adventure (Seeds for Sword & Sanity gaming)
- [Sword & Sanity Dissected] Sorcery (My take on sorcery in sword & sorcery gaming)
- [Sword & Sanity Dissected] The Language of Lovecraftian Magic (Using Aklo in your game)
- [Sword & Sanity Dissected] Alignment (Morality in sword & sorcery gaming)
- Open Game License (OGL)
- Forgotten Books (this is a great resource everyone should know about)
- A Gamer's Life (My RPG History)
11/04/2009
The Stars Come Right for 4th Edition D&D
Posted by P. S. Mangus @ 7:09 PM 0 comments
Labels: Cthulhiana, Dungeons and Dragons, Roleplaying Games, RPG
11/02/2009
[Dark Corners of Adventure] Viking Age Orkney and Northern Scotland (Addendum Part II)
Posted by P. S. Mangus @ 11:44 AM 0 comments
Labels: Cthulhiana, Dark Corners of Adventure, Historical Settings, Roleplaying Games, RPG, Sword and Sanity, Systemless, Yog-Sothothery
10/30/2009
Roleplaying With Tarot Cards
- I would like to hear from other gamers who have had experience using the tarot (or fortune deck) as a storytelling device for their games. (How well does it work? Is this a style of game you use often? etc.)
- If someone has used the Mage deck I would like to hear how the game mechanics work, and how well they translate to a roleplaying game?
- Does using the tarot in this manner lend itself to other gaming genres other than fantasy? For example, how well would it lend itself to a horror game, like Call of Cthulhu?
Posted by P. S. Mangus @ 7:30 PM 4 comments
Labels: Roleplaying Games, RPG, Tarot
10/29/2009
Conan Movie Character List
[CONAN] He's in his 20s to early 30s, Caucasian, powerfully built, broad-shouldered, sun browned skin lined with scars. Piercing blue eyes and square-cut black mane, tall. He is a savage killer that has matured into the refinement his father tried to teach him when he was young. Conan is very smart, almost inhumanly strong, and very cunning. His entire life, from the moment of his birth, has been shaped by violence. Being the last of his tribe and having to watch his father die a cruel death, he is determined avenge his peoples slaughter by killing all those who led the attack on the Cimmerians, including the all-powerful Khalar Singh. He is prepared to die in order to accomplish his goal. What Conan did not expect, was to find a reason to live… LEAD
[CORIN] He's in his 30s to 40s, Caucasian, powerfully built, intelligent, graceful, master swordsman, skilled blacksmith, de facto leader of Cimmerians and Conan's father. He resolves to answer the terrible request of his dying wife and cuts Conan out of her so she can see him. He then shoulders the burden of raising Conan, which proves to be daunting given the boy's savage nature. Corin teaches his son the meaning of the sword: a hot blade must be cooled and tempered. When Khalar finally corners him and tortures him to death, he shows no regret nor pain, hiding his concern for his son's safety from the eyes of the enemy. SUPPORTING
[REMO] He's in his 30s, any ethnicity, thin, feral, misshapen, a mysterious warrior of dark magic who travels by shadow and surprises men with a quick death. He leads a band of tracking Shadow Scouts under Khalar Singh's employ. He can be immensely fast and devious, his soul as twisted as his body. SUPPORTING
[PICT] He's in his 30s, any ethnicity or dark-complexioned Caucasian ("pict" is Latin for "painted one") the fourth in the band of Pict Savages. He survives Conan's onslaught and brings Khalar Singh to where the Cimmerians camp. He is promised the heads of his enemies.
[YOUNG CONAN] Caucasian, tough and wiry, scary violent. At ten, he insists on joining the teenage boys entering their rites into becoming warriors. When four Picts cross his path and kill one of the boys, Conan unleashes a savagery that goes too far for a warrior. His father takes him aside and personally trains him. His father teaches him what makes a good sword but he has still much to learn what makes a good swordsman. When the Cimmerians are attacked by Khalar Singh and his mercenaries, Conan is the only survivor, the last of the Cimmerians. SUPPORTING
Posted by P. S. Mangus @ 2:22 PM 4 comments
Labels: Film
[Dark Corners of Adventure] Viking Age Orkney and Northern Scotland (Addendum Part I)
Ginnungagap: in Norse mythology this is the primordial void or chaos from which creation sprang from. Obviously a connection can be made here between Ginnungagap and Azathoth. In the Cthulhu Mythos Azathoth is the "Primal Chaos", and is said to have given birth to the universe.
Tsathoggua / Hyperborea: from the pen of Clark Ashton Smith comes the Hyperborean Cycle, a series of weird tales that take place in ancient pre-historic lands of Hyperborea. These stories are a great example of how sword & sorcery adventure can be blended with cosmic horror. Smith made it very clear that Greenland is the modern day location of Hyperborea, and for our purposes this is perfect, for the Vikings would eventually settle in Greenland sometime around 1000 AD.
Now not only do we have a link between the Norse and Cthulhu, we can now assume that the Viking settlers would at some point come under the insidious influence of "King Toad" himself and that the remnants of his ancient lair Mount Voormithadreth (and all of the Hyperborean ruins for that matter) lay hiding somewhere in the wilds of Greenland.
Atlach-Nacha: another Old One that inhabits the caverns of Mount Voormithadreth. Described as a monstrous spider with an almost human-like head, Atlach-Nacha is said to spin a web that somehow bridges the gap between our world and the Dreamlands. Surely if the Norse settlers would learn of the dark presence of Tsathoggua they will also learn of Atlach-Nacha as well. Having this connection allows for an interesting path into the Dreamlands to be introduced in your game...
Yhoundeh: is a mysterious Hyperborean "elk goddess", who is named as the wife of Nyarlathotep in the Parchments of Pnom. Little is known about her, other than she was a protector of nature, and her followers began an inquisition against the cult of Tsathoggua. It was during this inquisition that the sorcerer Eibon (author of the blasphemous tome Book of Eibon) was persecuted, and subsequently fled to Saturn to escape his own demise. Since we have already drawn a correlation between Loki and Nyarlathotep we can assume that in a roundabout way Yhoundeh could be associated with Sigyn (Loki's wife) by those involved with a Loki cult.
Posted by P. S. Mangus @ 1:02 PM 0 comments
Labels: Cthulhiana, Dark Corners of Adventure, Historical Settings, Roleplaying Games, RPG, Sword and Sanity, Systemless, Yog-Sothothery
10/28/2009
[The Lovecraftian Collector] Blood Will Have Its Season (Update)
- Rick Kleffel's The Agony Column
- Publishers Weekly (3/4 of the page down)
- She Never Slept
- Amazon (5 star customer review)
Posted by P. S. Mangus @ 9:42 PM 0 comments
Labels: The Lovecraftian Collector
Mortis Rex
From the website:
"MORTIS REX" is an Ancient Rome monster movie. In 123 AD, a disgraced Roman war hero is sent to defend a Roman garrison stationed in remote Scotland from a spate of mysterious killings. The hero reclaims his rightful warrior status by uniting with the local Druids and vanquishing a terrifying supernatural beast.
A terrifying, fantastical action movie in the vein of BROTHERHOOD OF THE WOLF.
Posted by P. S. Mangus @ 2:05 PM 2 comments
Labels: Film, Historical Settings, Sword and Sanity





